Computer Applications - Project 2b: Interior Renderings WIP 2

Posted by Yung on 6:11 AM with No comments
Project 2b: Interior Renderings Work In Progress - Photo 2

First, by moving the daylight to the bottom of the structure, creating a night scene.
Lighting. Under the "Lights", "Photometric" tab, add a "Free Light", and then place it under the lamb. 
Under the modifier list, First set the Shape/Area Shadows to "Sphere", then use the scaleing tool make it a oval shape, and pull it longer towards bottom so that the light shine till bottom. In the Color tab, set the Filter color to yellow, and set the Intensity to as high as possible for more lighting. Then in the "Far Attenuation", tick both Use and Show and set it to 4000 and 5000 to create a fading effect. 
Copy the Free Light by instance, so the setting will be same and place it under all the lamb.
Test rendering of the light.
For the light of the room, using "Target Spot" under "Lights", "Standard" tab. Increate the multiplier to 50000 for more lights and change the light colour to yellow. Then place the target spot light on bottom of the ceiling. 
Copy and paste the light.
Test rendering.
For the lamb on top of the mirror, I'm using "Free Light" and set the shape to rectangle and place it right under the lamb area. Same setting but the colour is set to white colour.
Test rendering.
on the left side of the wall there is a corridor. Adding a "Free light" in rectangle shape, place it at the area behind the camera, act as a effect of emmiting light from the area.
Test rendering, the wall on the left side is brighter now.
"Free light" is added again in rectangle shape place underneath the basin table to brighten the area under the basin.
Another "Target Spot" is add on top of the basin to brighten the area.
For better lighting effect, a "Omni Light" is addead to the area. Using the "Far Attenuation" to set the area of the light effect. It is place right in front of the mirror and on top of the basin.
Test render with only the Omni Light.
Final outcome.


Final Rendering

Link to the picture, Click Here.


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